Sprint01HalfDone
The second-week of the video introducing us into C# coding, and it is getting a few intense. What I realized when coding C# is very case-sensitive, also the methods were very slimier to each other. I made multiple errors when creating variables and assigning its values, and I got multiples errors when placing the global variable float distance in a private class. The drop-down method list in C# is useful, and it made the coding easy. The video two also introduced me to how to create a ground plain for collider that allows the mouse to click to generate multiple sphere colliders without debugging errors. The other challenging problem I was facing was creating the ground click. I did not realize not saving the code in the C# environment, so I was getting debugging error whenever I click an object on the plain. The video three walk me through to build my sprint 01 half-game.
Status | Released |
Platforms | HTML5 |
Author | opokukwafo |
Made with | Unity |